Tuesday, November 01, 2005

Mind Worm Powers

Figured I'd do a writeup of mindworms as a boil.

A one hex boil has the following stats:

ST: 5 (No Fine Manipulators, -40%) [-30]
DX: 10
IQ: 5 [-100]
HT: 10

HP: 5
Will: 10 [25]
Per: 10 [25]
FP: 6 [-12]

Basic Speed: 5
Basic Move: 1 [-20]
Dodge: N/A

Size Modifier: -2

360 Degree Vision [25]

Affliction: Armor Destruction (1 level, Negated advantage: 5 levels of DR +25%, Cumulative +400%, Cosmic irresistable attack +300%, Melee Range C, cannot parry -35%) [79]

Affliction: Electrical Negation (1 level, Incapictation: Unconsciousness +200%, Area Affect: 4 yards +100%, Malediction +150%, Accessibility: Only on Electrical -20%) [53]

Affliction: Mind Shield Shatter (Negated Advantage: Mind Shield 3 levels +12%, Cumulative +400%, Costs Fatigue 4 -20%, Malediction +150%) [64]

Affliction: Will Crush (Attribute Penalty: Will 3 levels +9%, Cumulative +400%, Costs Fatigue 4 -20%, Malediction +150%, Alternative Attack to Affliction: Mind Shield Shatter *1/5) [13]

Compartmentalized Mind (Accessibility: Only for Affliction: Electrical Negation -50%) [25]

Detect Telepathy (Occasional, Precise +100%) [20]

Injury Tolerance: Diffuse [100]

Innate Attack: Area Mental Blow (Fatigue Attack 1, Malediction +150%, Costs Fatigue 2 -10%, Telepathic -10%, Area Affect 4 yards +100%, Alternate Attack to Affliction: Mind Shield Shatter *1/5) [7]

Innate Attack: Indidvidual Mental Blow (Fatigue Attack 1, Malediction +150%, Costs Fatigue 1 -10%, Telepathic -10%, Alternate Attack to Affliciton: Mind Shield Shatter *1/5) [5]

Unfazeable [15]

Bad Sight [-25]

Bestial [-15]

Cannot Learn [-30]

Cannot Speak [-25]

Cold Blooded [-5]

Fragile (Hex dispersed if HP damage dealt to it; no roll) [-75]

Frightens Animals [-10]

Hidebound [-5]

Innumerate [-5]

Invertebrate [-20]

No Fine Manipulators [-50]

Non-Iconographic [-10]

Reprogrammable [-10]

Sense of Duty (To Planet or boil controller; Large Group for Planet, Individual for boil controller) [-10] or [-2]

Unhealing (Total) [-30]

Unusual Biochemistry [-5]

Huh. Total point value for a one hex boil (controlled by a human) actually ends up being -28. (Controlled by Planet is -36, cause the Sense of Duty is bigger).

Making multiple boils should probably translate to one level of Extra Attack per three hexs [25 points/level], plus one level of Compartmentalized Mind (Accessibility: Mental Blow powers only, -50%) [25]

Treat boils larger than 3 hexes as Ally Groups composed of multiple 3 hex boils.